Paper War
Paper War is a board game designed in 2019.
- Job : Game Designer
- Team : Alone
- Genre: Strategy game
- Target Audience : Midcore
- Duration: 2-player game: 10–15 minutes; 4-player game: 45–60 minutes
On a grid board, two players face each other with several pieces, each with a different movement pattern. The aim is to place 3 or more pieces in the opponent's camp or to eliminate all the opponent's pieces. During a turn, the player can play/do several actions depending on the weight of the action. If the weight of the actions reaches 1, the turn is over.
The pieces:
The pencil: Moves 1 square up, down, right and left.
Weight of actions: Moving a pencil: 0.5, Eliminating a piece: 1
Removable pieces: pencil, large pencil, eraser
The large pencil: Moves 2 squares up, down, right, and left. It can also land on walls.
Weight of actions: Movement and elimination: 1
Removable pieces: pencils, large pencil, eraser
The feather: Moves 2 squares only diagonally. It can fly over walls, but not land on them.
Weight of actions : Movement: 1
Removable pieces: None
The eraser: Moves 1 square up, down, right, left, and diagonally.
Weight of actions: Move/eliminate: 1
Removable pieces: pencils, large pencil, eraser, pen, wall
Wall: A piece that can be placed anywhere on the side of the player's color.
Weight of actions: Set down
Removable pieces: None
Trap: A piece that can be placed anywhere on the side of the player's color.
Weight of actions: Set down
Removable pieces: All
My Work
Vidéo
[GD]
- Designed the rules
- Prototyped different versions
[DOC]
- Written the rules document
[QA]
- Organized playtest sessions
[ART]
- Made the board and pieces
Fast-track play of Paper War








